The end of the school year is coming around the corner, and with the end of the school year comes to the end of the unity pathway we've been working on since the beginning of fourth quarter. Junior Programming (as well as the pathway before that... but let's not talk about that) is a pathway centered on teaching the learners the basics of C#, and how to make more complex games.
0 Comments
Have you ever heard of a store called Jerry's Artarama? It's a discount art and supplies store based in Raleigh, NC, and it's recently become my latest online-shopping victim as an artist in this pandemic. As a digital artist, traditional art was always foreign to me outside of the basic pencil-and-paper; but this year, I vowed to get better at traditional mediums in order to be a strong competitor for my dream school.
Let's go over some of my supplies, shall we? As part of our first foray into game design, we have to explore Unity, a famous game engine used by major companies worldwide. It was a journey of ups and downs, but I learned quite a bit from following the Unity Essentials Pathway.
|
AuthorHey, Jay Phung here. This is my blog where I reflect on various assignments from Game Design! Please enjoy your stay (´・ω・`). Archives
May 2021
Categories
All
|