This summer, I was approached with multiple opportunities to do freelance- or, more technically, commissions for multiple people. Friends, of course, familiar with my art and aware of my skills. However, instead of doing it for free out of the graciousness of my heart, I got payment, in cold hard cash for my work.
Freelance work is extremely rewarding. Doing freelance is going to be my main source of income for a long, long time. This post is going to be detailing the art progress that occurs whenever I delve into freelance work in comparison with personal work, and how I determine stuff like prices and so on. Hope you learn a thing or two from this!
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AuthorHey, Jay Phung here. This is my blog where I reflect on various assignments from Game Design! Please enjoy your stay (´・ω・`). Archives
May 2021
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