For the past few months in DDA II, we've been learning how to use Compound Objects in 3DS Max, and how to create more intricate and interesting models. Compound objects allow you to combine primitives in various ways to create interesting models.
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AuthorHey, Jay Phung here. This is my blog where I reflect on various assignments from Game Design! Please enjoy your stay (´・ω・`). Archives
May 2021
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