Freshman year was stressful; I was new to the intricacies of highschool, had no friend group to belong to, and had to deal with the entirely new workload of an AP class and DDA I. Sophomore year was and is stressful in different ways-- I thought I was used to the workload, and was confident in my friend group. But I was totally swept off my feet.
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When Animal Crossing: New Leaf had hit the shelves in 2012, I was almost nine years old when I begged my parents to get me a copy. 3DS' were all the rage then, though I was the only child (excluding my cousins) my age who brought their 3DS to school to play during recess.
Unfortunately, nine-year-old me had no patience for the limited progression in Animal Crossing: New Leaf. I didn't have the time perception to stop playing and wait for tomorrow in order to further the game; I wanted to explore all the options and finish the game within a week. Thus, I put down the cartridge only to visit it six years later meeting many angry villagers. |
AuthorHey, Jay Phung here. This is my blog where I reflect on various assignments from Game Design! Please enjoy your stay (´・ω・`). Archives
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